Vega conflict bluetail3/9/2023 ![]() You should always strafe or keep your ships moving and unstacked when attacking a fleet equipped with explosive or projectile weapons. Obviously an extremely common maneuver, it's effectively used to dodge explosive or projectile weapons and also used by frigate ships to kite slower warships. It's ideal to use keyboard to select your ships since it's much faster and allows your to react a second or two faster. There are currently two types of configuration of controls. Generally, players who have played other RTS games such as StarCraft may find it much easier to adapt and learn these controls and make effective use of them in combat. ![]() Learning the most basic controls are key to building the foundation to better dexterity at ship control. In many battles, adept skills in controlling fleets can dramatically multiply your warships performance in combat two to three fold. Green fleet only loses a single, already heavily damaged battleship and red losses are five times greater than that. The battle commences and green fleet loses the heavily damaged Venom Battleship but manages to maneuver his frigates into the blind spot of the red's fleet.īy the third picture, the red fleet has nearly been completely annihilated, the battle continued onwards and green's Venoms have done a 180 degree turn to pursue the last opposing battleship. The green fleet which has damaged and outnumbered faces a more heavily equipped fleet. To the right is an example of superior micromanagement skill. The greater your ability to control your ships well, it is possible for your fleet to defeat a technologically and numerically superior enemy fleet depending on the disparity of the two commanders' skills. Whilst technology and ship configuration is undeniably the other most important aspect in achieving victory in any battle, micromanagement of your warships is the other skill that must be mastered. As the enemy maneuvers their ships, you must adapt and improvise in such a way that allows your ships to dodge enemy fire or remain outside of their beam weapons range while at the same time, dealing some damage of your own against them. In any battle, examine the weapons, ships and shields the enemy has and think quickly and predict what the enemy will do. Generally, the main goal of micromanagement is to ensure your ships are evading enemy fire and reducing incoming damage through maneuvers whilst keeping enemy ships inside your ship's firing range. Learning all the combat maneuvers, tactics and improvisation during battle as capable of dexterous control with ship movement are all the crux of tactical micromanagement. In VEGA Conflict, it's a critical aspect and a deciding factor of victory in any battle (the other factor being technology, setup and what tier class your ship is). Tactical micromanagement is the minor, detailed gameplay elements that must be manually addressed and controlled by the player. To find the segment on base attacks, see Base Assault Strategies/Types
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